Posts Tagged ‘level’

Guerrilla Bob supersedes the ordinary survival shooter experience by providing elements of depth and complexity never before met with any iPhone games of its genre.
It goes beyond circling endless waves of enemies, and adds structured level designs and various challenges.

Level by level, follow Bob to taste the thrill for the kill! You must help Bob make his way through the dangerous canyons, steep deserts and dreadful towns. To do this, he must not only survive the countless attacks, but also explore the land in search of new arsenal and secret items. To make things even more challenging, Bob gets some epic boss encounters.

guerrillabob.blogspot.com

Comments Off
27 Jan 2010

Guerrilla Bob hits the Appstore

Author: editor | Filed under: games

Level 3 Communications, Inc.  today announced that it is working with software publishing company Zolmo Limited to deliver caching, on-demand video content and geo-targeting services for the Jamie Oliver “20 Minute Meals” iPhone application.

The “20 Minute Meals” application is a mobile digital cookbook full of step-by-step instructions, full-screen photography, a shopping list feature, and high-quality videos that users can follow to create 55 healthy meals from the popular chef.

Level 3 is working with Zolmo to deliver caching and download services for the application over the Level 3 Content Delivery Network (CDN). Level 3 is also delivering token-based authentication and geo-targeting to give Zolmo the ability to customize delivery options to users. In addition, Level 3 worked with Zolmo to de-couple the video content from the application’s other content (recipes, photos, shopping lists) to enable users to more quickly download and install the application.

“As more people turn to mobile devices for content, there is a greater expectation that the quality of the mobile experience will mirror that of the traditional online experience,” said Peter Neill, senior vice president of Content Markets for Level 3. “By leveraging the Level 3 IP backbone, we’re able to provide the scalability and reliability needed to ensure a first-class user experience.”

The “20 Minute Meals” iPhone application was developed by Jamie Oliver and London-based Zolmo Limited, a software publishing and development company that creates lifestyle and entertainment applications for the next generation of digital devices.

“It was important to us that the application provided a clean, fast, hassle-free customer experience, and using the Level 3 CDN to deliver content directly to the mobile device is helping us to ensure that,” said Tristan Celder, CEO of Zolmo. “Users now have faster access to the videos, targeted content and a great application that’s designed to work with their mobile lifestyle.”

The application gives users access to over an hour of video clips from the chef, demonstrating kitchen skills ranging from cutting and chopping to cooking techniques. The video on-demand feature allows users to choose the videos they want to store on the mobile device and delete the ones that they have already watched. To download the application, please visit the iTunes store.

Comments Off
27 Jan 2010

Jamie Oliver “20 Minute Meals” iPhone Application

Author: editor | Filed under: applications

PatternBlox is a simple game of matching colours with objects. The objects in this case are amoebas. These are of different colours and are in blocks of different colours. The aim of the game is to match the correct coloured amoeba with the matching coloured block. You can swap places of two amoebas at a time by selecting them. It is not necessary that they have to be next to each other. So get clicking, swapping and matching!

There are three interesting and fun modes for you to play.

Survival
In this mode you make the matches to complete a level in a preset time, to move to the next level.

TimePanic
In this mode you have to complete as many levels as possible in a pre defined time.

LevelPanic
As the name suggests this level is not bound by time. You can go on playing as long as you want.

Online scores of the game are maintained so that you can see how you fared against rest of the world.

http://www.dotcominfoway.com/mobile-application-development/iphone/gaming-apps/patternblox

Comments Off
28 Dec 2009

PatternBlox

Author: editor | Filed under: games

Fruit Blocky games iphone game

Looking for interesting, unlimited level Puzzle game to train your brain? Make squares in such a way that the corners have the same same fruits or vegetables. The more squares you make, more the points. Surprise bonus points available too!

There are three interesting and fun modes for you to play.

Survival
In this mode you have to select your square within a specified time limit.

TimePanic
In this mode you have to select as many squares you can in a specified time.

LevelPanic
In this mode you have to complete an entire level, consisting of fixed number of squares in a specified time.

Online scores available and local scores for your reference.

Start squaring now for just $0.99

http://www.dotcominfoway.com/mobile-application-development/iphone/gaming-apps/fruitblox

10 Dec 2009

For the first time on iTunes – Fruit Blocky games is on

Author: editor | Filed under: games

Soosiz for the iPhone and iPod

Independent game developer group Touch Foo today released a free version of its highly acclaimed 2D platforming game “Soosiz”. In Soosiz, the player assumes the role of a hero, running and jumping around different surfaces and obstacles, rescuing his friends, killing monsters and collecting coins. Since its release in October, Soosiz has received glowing reviews by critics and many have already titled it as one of the best platforming games for the iPhone and iPod touch.

The game has been inspired by many classic platformers, but the traditional gameplay in Soosiz is spiced up by a changing gravity. Each platform has its own gravity, which allows the player character to run at the bottom of the platforms as well as on top of them. This allows for interesting level design and gameplay elements, which make the player to look for totally new kinds of solutions.

“The most important design aspect of Soosiz has been to achieve excellent playability,” said Ville Mäkynen, one of the founders of Touch Foo. “We experimented with several iPhone-style control schemes like accelerometer and slide-to-move controls, but they couldn’t match the precision and simplicity of classical button controls. This is why we chose to use a control system similar to platformers on other devices, but simplified it by having only the left, right and jump keys. Especially for a fast-paced game like Soosiz, this has worked very well.”

Soosiz Lite Features:
* Polished concept and simple controls
* Beautiful cartoon graphics and smooth animations
* Level design taken to new dimensions
* Captivating background music by Kevin MacLeod
* Option to listen to your own music while playing

Paid Version Additional Features:
* 7 different worlds
* 65 stages with difficulty level ranging from easy to very challenging
* 7 epic boss battles
* Numerous secrets hidden throughout the worlds

Get ready to use your brain! Clickgamer’s Genius Defense Force – a stunning brain-training game for iPhone and iPod touch

In Genius Defense Force, players must add, subtract, multiply and divide their way to victory. The full campaign offers 30 action-packed levels appealing to contestants of any age and skill level, with players receiving a performance grade after every stage.

Achieving all A’s will be a challenge that few can master, but each level is freely re-playable, meaning the battle is never completely lost! Advanced gaming modes for true geniuses are also included should players overcome Standard and Easy modes.

Comments Off