Posts Tagged ‘world’

Amazon.com, Inc. (NASDAQ: AMZN) today announced “Kindle for Mac,” a free application that lets readers around the world enjoy Kindle books on their Mac computers. The U.S. Kindle Store (www.amazon.com/kindlestore) currently offers over 450,000 books, including New Releases and 102 of 111 New York Times Bestsellers, and is the only place to find some of today’s most popular books in digital format. Kindle books can now be read on the Kindle, Kindle DX, iPhone, iPod touch, BlackBerry, PC and Mac, and soon the iPad. Customers in over 100 countries can go to www.amazon.com/kindleformac to download the Kindle for Mac application for free today.

“Kindle for Mac is the perfect companion application for customers who own a Kindle or Kindle DX,” said Jay Marine, director, Amazon Kindle. “For those customers around the world who don’t yet have a Kindle, Kindle for Mac is a great way to instantly access and read the most popular new releases as well as their old favorites.”

Kindle for Mac features Amazon’s Whispersync technology that automatically saves and synchronizes bookmarks and last page read across devices. Whether customers are reading Kindle books on a Kindle, Kindle DX, or one of the free Kindle applications, they can always have their reading with them and never lose their place. With Kindle for Mac, a customer can read some on their Mac, read some on their Kindle, and always pick up where they left off.

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21 Mar 2010

Kindle Arrives on the Mac and soon coming to iPad

Author: editor | Filed under: ipad

Namco Networks, a leading publisher and developer of mobile games and interactive entertainment for mass-market casual gamers, today launched the world’s most renowned role-playing game (RPG), FINAL FANTASY®, on mobile devices in North America. Developed through a licensing agreement with Square Enix Co., Ltd., players assume the role of the Warriors of Light, attempting to restore light to the four elemental crystals and save the world.

Choose one of six characters—each with their own unique skills and abilities—and enter an epic journey where mysteries are unraveled. Gamers will travel by land, sea and airship to battle hundreds of monsters and enemies. On the quest to re-establish the light, players can gain experience, learn new spells and purchase weapons.

According to Senior Vice President of Sales and Marketing at Namco Networks, Scott Rubin, “Our goal for FINAL FANTASY was to enrich the user experience by bringing the true definition of RPGs to handhelds.”

“FINAL FANTASY revolutionized the RPG genre in video games and we are thrilled to work with Namco Networks to bring this dynasty to mobile phones in North America,” stated Takuya Okada, producer of Square Enix. “Our partnership extends beyond FINAL FANTASY and we look forward to releasing additional games in the future.”

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The globally acclaimed British sketch comedy sensations, The Mighty Boosh and Tribal Games, a mobile games developer and a division of Tribal Brands, have teamed to deliver The Mighty Decider.

This new app delivers what this indecisive world has been waiting for — a life management tool that will guide the decision making process, and provide continuous hours of entertainment for any social network.  Boosh fans across the globe will revel in the fact they can turn to the quirky and surreal Boosh universe at a moment’s notice to assist in their life choices.  Just as compelling for those not yet familiar with the Boosh, The Mighty Decider is the perfect introduction to the inventive and fantastical act of nature known as The Mighty Boosh.

The Mighty Decider is now available worldwide from the App store for the iPhone, iPod Touch or iPad.  To download The Mighty Decider, go to www.mightydecider.com .

The magical, bizarre and exciting world of The Mighty Boosh was created by comedians Julian Barratt and Noel Fielding, evolving from live theatre to radio and, finally, to a groundbreaking television series originally airing on The British Broadcasting Corporation (BBC).  On March 29, 2009, The Mighty Boosh made its United States debut on The Cartoon Network’s Adult Swim to rave reviews.

Building on their cult following in Britain, a growing fan base in the U.S., several live stage show tours—which culminated in a 90-date tour of the U.K., selling out arenas such as 02 and Wembley with over a quarter of a million fans in attendance.  Their best selling and award-winning coffee table book, “The Mighty Book of Boosh,” expanded their horizons and now the mobile world is primed for this imaginative and psychedelic brand.

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Zombies have overrun App Store as Activision Publishing, Inc.  and developer Treyarch have launched a free version of Call of Duty: World at War: ZOMBIES. The Call of Duty: World at War: ZOMBIES Lite App allows iPhone and iPod touch players to experience three rounds of the “Nacht der Untoten” (Night of the Undead) map in single player, explore the map and access a multitude of weapons from the Mystery Box.

Multiplayer fans will be able to play for two rounds via Wi-Fi, locally or across the Internet with four players or two players over Bluetooth.

Named as one of iTunes Rewind’s Best Apps of 2009, Call of Duty: World at War: ZOMBIES faithfully delivers upon the experience of one of the most popular and played online games of 2009 and offers limitless rounds both single player and the game’s highly-addictive co-op gameplay experience in full 3-D, allowing up to four players to join a game via Wi-Fi, locally or across the Internet, and up to two players via Bluetooth. The Call of Duty: World at War: ZOMBIES App, developed by Ideaworks Game Studio for the iPhone and iPod Touch based on Treyarch’s console version, is available for$9.99 from the App Store at www.itunes.com/appstore/.

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Booyah, a Silicon Valley company founded by former games industry veterans, is excited to announce the release of MyTown 2.0 for the iPhone and iPod touch. MyTown 2.0 is a location-based app built around local shops, restaurants, and hangouts. Users check-in at real-world locations to level up, unlock rewards, and earn cash to buy their favorite real-life places.

Gaining momentum from the initial launch in December 2009, MyTown reached # 7 on the Apple App Store and continues to grow with more than 32 million check-ins from 2.2 million unique real-world locations. Booyah’s popular mobile app recently rocketed past more than 500,000 users. An immersive and addicting experience, users of MyTown spend an average of more than 30 minutes per day on the application.

Features new to MyTown 2.0 include:

  • Additional 60+ hours of gameplay
  • 20 Additional Levels, 15 Additional Property Slots, and 10 Building Upgrades
  • 50+ New Items and Unique Collectibles
  • Enhanced Strategic Gameplay with a Deeper Market Economy
  • Dynamic Cityscape that Grows as you Level Up Your Town
  • Real-World Offers, Deals, and Freebies at your Favorite Shops and Restaurants
  • In-App Store to Buy Limited-Time Items and Abilities

“We are very excited to provide the community with the latest evolution of the MyTown experience,” Keith Lee, CEO, Booyah, said. “MyTown continues to grow at such a rapid pace in large part to the amazing feedback and support of our fans.”

MyTown uses GPS features to check-in at real-world locations to unlock rewards. Players can buy and upgrade shops, enjoying MyTown ownership of their favorite real-life places. Users can also collect rent when other people check-in to their shops. The more a place is frequented, the more it raises your shops’ value and rent. In MyTown, players can also use power-ups to unlock more locations to buy.

Booyah’s company vision is to create new forms of entertainment to the masses by bringing together elements of the real world and the digital world.

“MyTown is really starting to define Real-World Gaming, with its rich virtual overlay on real-life activities,” Lee noted.

http://www.booyah.com

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21 Jan 2010

Booyah Releases MyTown 2.0

Author: editor | Filed under: games

Little World Gifts – Demo from Katie Lips on Vimeo.

The gift store takes the form of an iPhone app, also called “Little World Gifts”, which is the first app that’s purely and simply a shop for virtual goods. It allows iPhone and iPod Touch users to send each other beautiful 3D virtual gifts that they can touch, move and play with.  The Liverpool aLiverpool, England – The gift store takes the form of an iPhone app, also called “Little World Gifts”, which is the first app that’s purely and simply a shop for virtual goods. It allows iPhone and iPod Touch users to send each other beautiful 3D virtual gifts that they can touch, move and play with. The Liverpool company is the first to bring amazing virtual gifts to mobile, and will be following up its Christmas release with the full Little World Gifts experience next year.

Little World Gifts comprises a 6-strong development team that has been working on the business since June.  Co-founder Katie Lips said  ”Mobile gives us a chance to do more with virtual gifts than anyone has before. By using the unique features of the iPhone, Little World Gifts redefines virtual gifts, giving them the charm and personality of a ‘real world’ present you’d want to send or receive yourself. We want people to see virtual gifts as more than representations of real world objects – we aim for our 3D gifts to be highly desirable”.

It was recently reported that consumers will spend over $1billion on virtual goods this year through social networks and online games, while Facebook alone generates almost $40 million per year by selling digital gifts.

The free app makes use of recent additions to the iPhone OS, allowing gifts to be bought via in-app purchase. They are also delivered in real-time using push notifications. Little World Gifts integrates with Facebook, so gifts are sent using your Facebook friends list, and can be shared and displayed in a separate Facebook app. This allows people without the app to be notified that they have a gift waiting for them.

The company is currently developing further high profile regional, national and global location-based marketing partnerships based around the virtual gifts concept, and will be the destination for iPhone virtual goods in 2010.company is the first to bring amazing virtual gifts to mobile, and will be following up its Christmas release with the full Little World Gifts experience next year.

Little World Gifts comprises a 6-strong development team that has been working on the business since June.   Co-founder Katie Lips said  
“Mobile gives us a chance to do more with virtual gifts than anyone has before. By using the unique features of the iPhone, Little World Gifts redefines virtual gifts, giving them the charm and personality of a ‘real world’ present you’d want to send or receive yourself.  We want people to see virtual gifts as more than representations of real world objects – we aim for our 3D gifts to be highly desirable”.

It was recently reported that consumers will spend over $1billion on virtual goods this year through social networks and online games, while Facebook alone generates almost $40million per year by selling digital gifts.

The free app makes use of recent additions to the iPhone OS, allowing gifts to be bought via in-app purchase. They are also delivered in real-time using push notifications.  Little World Gifts integrates with Facebook, so gifts are sent using your Facebook friends list, and can be shared and displayed in a separate Facebook app.  This allows people without the app to be notified that they have a gift waiting for them.

The company is currently developing further high profile regional, national and global location-based marketing partnerships based around the virtual gifts concept, and will be the destination for iPhone virtual goods in 2010.

http://www.littleworldgifts.com/

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Introducing BLUEcal the World's Interactive Social Calendar

BLUEFISH, the world’s premiere concierge service known for granting their members access to the world’s greatest events is proud to announce the launch of BLUEcal(TM), the world’s interactive social calendar, a new iPhone application that will change everything. BLUEcal(TM) by BLUEFISH offers the most comprehensive listing of major and exclusive events worldwide from awards shows, to sporting events, parties to polo, charity events and fashion show after-parties from Melbourne to Miami and everywhere and everything in between.

At a cost of $0, how’s that for value, BLUEcal(TM) will feature a live feed from the BLUEFISH team ensuring that users have the most up to date and accurate information.

According to Steve Sims, the president and founder of BLUEFISH, “BLUEcal(TM) by BLUEFISH is something that we have had in the works for quite some time. Between the popularity and user-friendly interface of iPhone applications, we felt we finally had found the proper vehicle that allowed us the opportunity to offer our clients and members access to up to the minute information we have about the best events and parties in the world. Simply put, we’ve placed BLUEFISH in your pocket.”

Additionally, those in the know will have the ability to submit events for inclusion on BLUEcal(TM) via the BLUEFISH website. Provided that the event meets BLUEFISH’s extremely high standards and passes their stringent vetting process, the event will be included on BLUEcal(TM) for all subscribers to see.

http://www.bluecal.net

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Rise of Darkness iphone app

In SEED 1: Rise of Darkness, players adventure within a thriving fantasy-RPG universe developed by CH Games. Players begin their adventure as an unskilled apprentice, who must defeat enemy monsters and complete quests to discover new weapons, skills and spells. Eventually, they will become a powerful hero who can change the fantasy world of Kalikoop forever.

Game Features
·     Explore a thriving fantasy universe: Every step of this exciting journey will be rewarding and enjoyable! Visit over 20 unique towns, and conquer monstrous enemies on hundreds of battlefields around the world.

·     Grow and customize your character: Collect special items and manipulate them to your preference through socketing, compounding and refining your collection. Use skill and intelligence to make powerful combinations of untold power!

·     Use reflexes and skill in combat: Battle armies of fearsome monsters using weapons and magical forces. Upgrade skills and learn new abilities via elemental combat powers, weapon specializations and stunning magical spells.

·     Ever-changing appearance: Become attached to your character as they grow. See your character’s appearance change every time you equip powerful new armor and impressive weaponry!

·     Real-time changes to the game universe: Witness day turning to night in-game, just as it does in the world around you. Some quests can only be done at night, while your battles also change as the sun fades and the moon rises!

·     Easy transport and discovery: Want to save time? Just take a trip on the Ship or the Air Balloon to make your travel easier.

10 Dec 2009

Chillingo Launches Seed Role-Playing Game

Author: editor | Filed under: games

Waze, Inc., the first free provider of driver-generated maps and real-time road information, today announced the availability of its platform for community crowdsourcing of maps, worldwide. Already, drivers have organically formed their own groups and have started using waze to build local maps in over 20 countries around the globe, including Austria, Belgium, Brazil, Canada, Germany, Italy, Netherlands, Portugal, Singapore, Thailand, Kazakhstan, and Trinidad Tobago. Due to driver demand, waze can now be used to generate real-time maps anywhere in the world, quickly and accurately, by simply driving around with waze’s free mobile app installed on your phone.

Through a community-based approach, waze harnesses driver-generated data in order to build navigable road maps. The waze application runs on users’ smartphones, while automatically and anonymously sending back GPS points as they drive. This data is then used to build and continuously update the road grid itself, road changes, and more. All of this information is collected passively, but drivers can also take a more active role, by joining the map editing arm of the community online at world.waze.com.

Demand from the international community spurred waze to open its platform worldwide, after its successful launch in Israel and the US. With waze’s technology, users can now build maps from scratch – literally paving the roads they drive on the map. Patented technology enables the map building process to happen very quickly, for example, in Singapore the highway grid was mapped in just a few days by a handful of active users. Once the map is created, the mobile app automatically provides free turn-by-turn navigation, as well as real-time traffic and community-generated road reports to all wazer’s in the region.

“Even without specific country support, we were amazed to see wazers on our live map in clusters all over the world self organizing,” said Noam Bardin, CEO of waze. “We are committed to fostering this community of users and supporting them with the new infrastructure launched today. I would like to thank these motivated wazers from all over the world for helping us bring better maps, free navigation and an improved daily commute to their regions.”

Waze launched its first mobile application in Israel, where it has been downloaded by more than 200,000 commuters. It is the fastest-growing navigation application in that market with unprecedented real-time traffic information and a navigable map built entirely from scratch by the community’s users. Waze launched in the USA over the summer and is currently available nationwide.

“Traditional map making technologies are labor intensive thus expensive,” said Mark Fitzgerald of Strategy Analytics. “Real-time maps and crowdsourced data can provide both the functionality and the free-to-consumer cost structure to serve as the map for the mobile generation, just as Wikipedia serves as the Encyclopedia for the Internet generation.”

Waze is available for Android, iPhone, Symbian & Windows Mobile users and is actively seeking partnerships with commercial map owners worldwide that want to join their crowdsourced mapping initiative.

12 Nov 2009

Waze Service Now Available Globally

Author: editor | Filed under: applications

Guts an iPhone game

General Schmerdiakov, the cruel yet loveable dictator of Slabovia, the last communist dictatorship in
Europe, has issued a formal statement and decreed a national holiday to celebrate the launch of GUTS
on the App Store. The general has also arranged for each comrade within Slabovia to receive at least
one free potato each as the state’s official game?based tale of medical drama takes its miraculous story
to the wider world. General Schmerdiakov’s statement is as follows:
“Comrades, it is I, your fearless leader General Schmerdiakov. Stop grovelling, put down your potatoes
and hear what I have to say!
In recent times, we have seen great advances in our joyous state of Slabovia. We have exploited the
technology of the West, bringing our glorious nation to the attention of the world through the
Slabovia.tv website and our SlabSpace social networking regime. Now, as we enter a new era of
cultural enlightenment, we shall show the world not only how beautiful my innards are, but also how
advanced our medical technology has become with GUTS, a glorious re?telling of that fateful day two
micro?comrades entered my body and gave me back my health. It can be played on the West’s iPhone
and iPod touch entertainment devices.
Under orders of Professor Probious, The Slabovia 8?Bit orchestra has joined forces with “madcap beat
scientist” Si Begg to produce The Sounds of GUTS, which again demonstrates the might of Slabovia’s
creative shadow ? it is truly massive and casts the rest of the world into darkness. The fact that the
mighty App Store has bowed to the greatness of GUTS also demonstrates this.